
Creature — Angel Cleric ·
Angel of Destiny is part of 7 combos legal in Commander. Often combined with The Master, Multiplied and Seize the Day.
Flying, double strike
Whenever a creature you control deals combat damage to a player, you and that player each gain that much life.
At the beginning of your end step, if you have at least 15 life more than your starting life total, each player this creature attacked this turn loses the game.
The cards that most often join Angel of Destiny across all of its 7 combos.
Angel of Destiny can stand in for these generic cards, so it also fits the combos that require them.
7 combos legal in Commander.
Color Identity: R, W
Color Identity: R, W, B
Color Identity: R, W, B
Color Identity: R, W, B
Color Identity: R, W, B
Color Identity: W, U, B, R
Color Identity: W, U, B, R