Angel of Destiny

Creature — Angel Cleric · three generic manaone white manaone white mana

the front side of Angel of Destiny
the back of a classic MtG card

Angel of Destiny is part of 16 combos legal in Commander. Often combined with The Master, Multiplied and Seize the Day.

Angel of Destinythree generic manaone white manaone white mana
Creature — Angel Cleric

Flying, double strike

Whenever a creature you control deals combat damage to a player, you and that player each gain that much life.

At the beginning of your end step, if you have at least 15 life more than your starting life total, each player this creature attacked this turn loses the game.

Mana value
5
Power/Toughness
2/6
Keywords
Flying, Double strike
Color identity
one white mana

Frequently combined with

The cards that most often join Angel of Destiny across all of its 16 combos.

Roles in combos

Angel of Destiny can stand in for these generic cards, so it also fits the combos that require them.

Combos with Angel of Destiny

16 combos legal in Commander.

Color Identity: R, W

Cards in combo:
Angel of Destiny
Seize the Day
+4 other prerequisites
Results in combo:
Each opponent loses the game

Color Identity: W, U

Cards in combo:
Angel of Destiny
Mirrorform
+2 other prerequisites
Results in combo:
Each opponent loses the game

Color Identity: W, U

Cards in combo:
Angel of Destiny
Nanogene Conversion
+2 other prerequisites
Results in combo:
Each opponent loses the game

Color Identity: W, U

Cards in combo:
Angel of Destiny
Mirrorweave
+2 other prerequisites
Results in combo:
Each opponent loses the game

Color Identity: W, U

Cards in combo:
Angel of Destiny
Sakashima's Will
+2 other prerequisites
Results in combo:
Each opponent loses the game

Color Identity: W, U

Cards in combo:
Angel of Destiny
Naga Fleshcrafter
+2 other prerequisites
Results in combo:
Each opponent loses the game

Color Identity: W, U

Cards in combo:
Angel of Destiny
Loki, Lord of Misrule
+2 other prerequisites
Results in combo:
Each opponent loses the game

Color Identity: U, R, W

Cards in combo:
Angel of Destiny
Brudiclad, Telchor Engineer
+3 other prerequisites
Results in combo:
Each opponent loses the game

Color Identity: R, W, B

Cards in combo:
Angel of Destiny
The Master, Multiplied
Blade of Selves
+1 other prerequisite
Results in combo:
Target opponent loses the game

Color Identity: R, W, B

Cards in combo:
Angel of Destiny
The Master, Multiplied
Duke Ulder Ravengard
+1 other prerequisite
Results in combo:
Target opponent loses the game

Color Identity: R, W, B

Cards in combo:
Angel of Destiny
The Master, Multiplied
Ironwill Forger
+2 other prerequisites
Results in combo:
Target opponent loses the game

Color Identity: G, W, U

Cards in combo:
Angel of Destiny
Augmenter Pugilist // Echoing Equation
+2 other prerequisites
Results in combo:
Each opponent loses the game

Color Identity: R, W, B

Cards in combo:
Angel of Destiny
The Master, Multiplied
Legion Loyalty
+1 other prerequisite
Results in combo:
Target opponent loses the game

Color Identity: W, U

Cards in combo:
Angel of Destiny
March from Velis Vel
+2 other prerequisites
Results in combo:
Each opponent loses the game

Color Identity: W, U, B, R

Cards in combo:
Angel of Destiny
The Master, Multiplied
Auton Soldier
+1 other prerequisite
Results in combo:
Target opponent loses the game

Color Identity: W, U, B, R

Cards in combo:
Angel of Destiny
The Master, Multiplied
Corporeal Projection
+1 other prerequisite
Results in combo:
Target opponent loses the game
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