the front side of Angel of Destiny
the back of a classic MtG card
the front side of Sakashima's Will
the back of a classic MtG card

Color Identity: W, U

Initial Card State

  1.  Sakashima's Will in hand.
  2.  Angel of Destiny on the battlefield.

Easy Prerequisites

  1. Your life total is at least 5.
  2. Angel of Destiny does not have summoning sickness.

Notable Prerequisites

  1. You control three other creatures that do not have summoning sickness.
  2. Opponents cannot block flying creatures you control.

Mana Needed

  1. three generic manaone blue mana available.

Steps

  1. Cast Sakashima's Will by paying its mana cost targeting Angel of Destiny, causing each other creature you control to become a copy of the chosen creature until end of turn.
  2. Move to combat and declare all your Angels as attackers, sending at least one Angel at each opponent.
  3. When first strike damage is dealt, each Angel of Destiny you control triggers for each creature that dealt damage.
  4. Resolve each trigger, causing each opponent to gain life equal to X times the damage they took (where X is the number of Angels you control) and you to gain life equal to that combined total.
  5. Repeat steps 4-5 for the normal damage step.
  6. At the beginning of your end step, since your life total is at least 45, each Angel of Destiny you control triggers, causing the player it attacked to lose the game.

Results

  1. Each opponent loses the game.

Variants of this combo

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