Seize the Day

Sorcery · three generic manaone red mana

the front side of Seize the Day
the back of a classic MtG card

Seize the Day is part of 4 combos legal in Commander. Often combined with Sword of Feast and Famine and Sword of Hearth and Home.

Seize the Daythree generic manaone red mana
Sorcery

Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase.

Flashback two generic manaone red mana (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana value
4
Keywords
Flashback
Color identity
one red mana

Frequently combined with

The cards that most often join Seize the Day across all of its 4 combos.

Roles in combos

Seize the Day can stand in for these generic cards, so it also fits the combos that require them.

Combos with Seize the Day

4 combos legal in Commander.

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