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Angel of Destiny | Seize the Day
Color Identity: R, W
Cards
Angel of Destiny
Seize the Day
Initial Card State
Seize the Day
in hand.
Angel of Destiny
on the battlefield.
Notable Prerequisites
Angel of Destiny
does not have summoning sickness.
Opponents are unable to block and kill
Angel of Destiny
.
Your life total is at least 11 greater than your starting life total plus an additional 2 life for each opponent beyond the first.
You have no more than three opponents.
Mana Needed
({5} magic symbol)
({R} magic symbol)
({R} magic symbol)
available.
Steps
Deal combat damage to an opponent using
Angel of Destiny
.
Angel of Destiny
's first ability triggers, causing you and the opponent to gain life equal to the damage dealt.
Move to your postcombat main phase.
Cast
Seize the Day
by paying
({3} magic symbol)
({R} magic symbol)
, untapping
Angel of Destiny
and causing you to get an additional combat and main phase after this one.
Repeat steps 1 through 3 one additional time, attacking a different opponent.
Cast
Seize the Day
from your graveyard for its flashback cost by paying
({2} magic symbol)
({R} magic symbol)
, untapping
Angel of Destiny
and causing you to get an additional combat and main phase after this one.
Repeat steps 1 through 3 one additional time, attacking a different opponent.
At the beginning of your end step,
Angel of Destiny
triggers, causing each opponent it attacked this turn to lose the game.
Results
Each opponent loses the game.
Metadata
In 159 decks according to EDHREC.