Gandalf, Friend of the Shire

Legendary Creature — Avatar Wizard · three generic manaone blue mana

the front side of Gandalf, Friend of the Shire
the back of a classic MtG card

Gandalf, Friend of the Shire is part of 9 combos legal in Commander. Often combined with Approach of the Second Sun and Memory Lapse.

Gandalf, Friend of the Shirethree generic manaone blue mana
Legendary Creature — Avatar Wizard

Flash

You may cast sorcery spells as though they had flash.

Whenever the Ring tempts you, if you chose a creature other than Gandalf as your Ring-bearer, draw a card.

Mana value
4
Power/Toughness
2/4
Keywords
Flash
Color identity
one blue mana

Frequently combined with

The cards that most often join Gandalf, Friend of the Shire across all of its 9 combos.

Roles in combos

Gandalf, Friend of the Shire can stand in for these generic cards, so it also fits the combos that require them.

What Gandalf, Friend of the Shire provides to the combos it is part of.

  • Card with "Spells have flash" (Flash Enabler)

Combos with Gandalf, Friend of the Shire

9 combos legal in Commander.

Color Identity: W, U

Cards in combo:
Approach of the Second Sun
Memory Lapse
Gandalf, Friend of the Shire
Results in combo:
Win the game

Color Identity: W, U

Cards in combo:
Approach of the Second Sun
Hinder
Gandalf, Friend of the Shire
Results in combo:
Win the game

Color Identity: U, R

Cards in combo:
Ashling, Flame Dancer
Worldfire
Gandalf, Friend of the Shire
+3 other prerequisites
Results in combo:
Each opponent loses the game
Exile all cards in hands and graveyards
Exile all permanents
Near-infinite lifeloss for all players
Mass Land Denial

Color Identity: W, U

Cards in combo:
Approach of the Second Sun
Lapse of Certainty
Gandalf, Friend of the Shire
Results in combo:
Win the game

Color Identity: W, U

Cards in combo:
Approach of the Second Sun
Gandalf, Friend of the Shire
Swat Away
Results in combo:
Win the game

Color Identity: W, U

Cards in combo:
Approach of the Second Sun
Gandalf, Friend of the Shire
Sudden Setback
Results in combo:
Win the game

Color Identity: U, R

Cards in combo:
Sway of the Stars
Myojin of Roaring Blades
Gandalf, Friend of the Shire
Results in combo:
Each opponent loses the game
Near-infinite lifeloss for all players
Shuffle all hands, graveyards and permanents on the battlefield into their owner's library

Color Identity: G, W, U

Cards in combo:
Approach of the Second Sun
Endless Detour
Gandalf, Friend of the Shire
Results in combo:
Win the game

Color Identity: G, W, U

Cards in combo:
Near-Death Experience
Gandalf, Friend of the Shire
Yavimaya Bloomsage // Channel
+1 other prerequisite
Results in combo:
Win the game
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