Ashling, Flame Dancer

Legendary Creature — Elemental Shaman · two generic manaone red manaone red mana

the front side of Ashling, Flame Dancer
the back of a classic MtG card

Ashling, Flame Dancer is part of 24 combos legal in Commander. Often combined with Worldfire and Aggravated Assault.

Ashling, Flame Dancertwo generic manaone red manaone red mana
Legendary Creature — Elemental Shaman

You don't lose unspent red mana as steps and phases end.

Magecraft — Whenever you cast or copy an instant or sorcery spell, discard a card, then draw a card. If this is the second time this ability has resolved this turn, Ashling deals 2 damage to each opponent and each creature they control. If it's the third time, add one red manaone red manaone red manaone red mana.

Mana value
4
Power/Toughness
4/4
Keywords
Magecraft
Produces
one red mana
Color identity
one red mana

Frequently combined with

The cards that most often join Ashling, Flame Dancer across all of its 24 combos.

Roles in combos

Ashling, Flame Dancer can stand in for these generic cards, so it also fits the combos that require them.

Combos with Ashling, Flame Dancer

24 combos legal in Commander.

Color Identity: R

Cards in combo:
Sozin's Comet
Aggravated Assault
Ashling, Flame Dancer
+1 other prerequisite
Results in combo:
Infinite combat phases
Infinite red mana
Infinite untap of creatures you control
Infinite mana creatures you control can produce

Color Identity: R

Cards in combo:
Avatar Roku, Firebender
Aggravated Assault
Ashling, Flame Dancer
+1 other prerequisite
Results in combo:
Infinite combat phases
Infinite red mana
Infinite untap of creatures you control
Infinite mana creatures you control can produce
Infinitely powerful red creatures you control until end of turn

Color Identity: R

Cards in combo:
Firebending Student
Aggravated Assault
Ashling, Flame Dancer
+1 other prerequisite
Results in combo:
Infinite combat phases
Infinite red mana
Infinite untap of creatures you control
Infinite mana creatures you control can produce

Color Identity: R

Cards in combo:
Zuko, Firebending Master
Aggravated Assault
Ashling, Flame Dancer
+2 other prerequisites
Results in combo:
Infinite combat phases
Infinite red mana
Infinite untap of creatures you control
Infinite mana creatures you control can produce

Color Identity: R, W

Cards in combo:
Sun Warriors
Aggravated Assault
Ashling, Flame Dancer
+2 other prerequisites
Results in combo:
Infinite creature ETB
Infinite combat phases
Infinite red mana
Infinite creature tokens
Infinite untap of creatures you control
Infinite mana creatures you control can produce

Color Identity: R

Cards in combo:
Ashling, Flame Dancer
Worldfire
Emergence Zone
+3 other prerequisites
Results in combo:
Each opponent loses the game
Exile all cards in hands and graveyards
Exile all permanents
Near-infinite lifeloss for all players
Mass Land Denial

Color Identity: R

Cards in combo:
Ashling, Flame Dancer
Worldfire
Vedalken Orrery
+3 other prerequisites
Results in combo:
Each opponent loses the game
Exile all cards in hands and graveyards
Exile all permanents
Near-infinite lifeloss for all players
Mass Land Denial

Color Identity: R

Cards in combo:
Brash Taunter
Ashling, Flame Dancer
Chain of Plasma
Results in combo:
Near-infinite damage
Infinite draw triggers
Near-infinite self-discard triggers
Near-infinite magecraft triggers

Color Identity: R

Cards in combo:
Ashling, Flame Dancer
Chain of Plasma
Stuffy Doll
Results in combo:
Near-infinite damage
Infinite draw triggers
Near-infinite self-discard triggers
Near-infinite magecraft triggers

Color Identity: U, R

Cards in combo:
Ashling, Flame Dancer
Worldfire
Leyline of Anticipation
+3 other prerequisites
Results in combo:
Each opponent loses the game
Exile all cards in hands and graveyards
Exile all permanents
Near-infinite lifeloss for all players
Mass Land Denial

Color Identity: U, B, R

Cards in combo:
Obeka, Splitter of Seconds
Braid of Fire
Aggravated Assault
Ashling, Flame Dancer
+1 other prerequisite
Results in combo:
Infinite combat phases
Infinite red mana
Infinite untap of creatures you control
Infinite mana creatures you control can produce
Infinite combat damage

Color Identity: U, R

Cards in combo:
Ashling, Flame Dancer
Worldfire
Wizards of Thay
+3 other prerequisites
Results in combo:
Each opponent loses the game
Exile all cards in hands and graveyards
Exile all permanents
Near-infinite lifeloss for all players
Mass Land Denial

Color Identity: U, R

Cards in combo:
Ashling, Flame Dancer
Worldfire
Valley Floodcaller
+3 other prerequisites
Results in combo:
Each opponent loses the game
Exile all cards in hands and graveyards
Exile all permanents
Near-infinite lifeloss for all players
Mass Land Denial

Color Identity: U, R

Cards in combo:
Ashling, Flame Dancer
Worldfire
High Fae Trickster
+3 other prerequisites
Results in combo:
Each opponent loses the game
Exile all cards in hands and graveyards
Exile all permanents
Near-infinite lifeloss for all players
Mass Land Denial

Color Identity: U, R

Cards in combo:
Ashling, Flame Dancer
Worldfire
Najal, the Storm Runner
+3 other prerequisites
Results in combo:
Each opponent loses the game
Exile all cards in hands and graveyards
Exile all permanents
Near-infinite lifeloss for all players
Mass Land Denial

Color Identity: U, R

Cards in combo:
Ashling, Flame Dancer
Worldfire
Tidal Barracuda
+3 other prerequisites
Results in combo:
Each opponent loses the game
Exile all cards in hands and graveyards
Exile all permanents
Near-infinite lifeloss for all players
Mass Land Denial

Color Identity: U, R

Cards in combo:
Ashling, Flame Dancer
Worldfire
Hypersonic Dragon
+3 other prerequisites
Results in combo:
Each opponent loses the game
Exile all cards in hands and graveyards
Exile all permanents
Near-infinite lifeloss for all players
Mass Land Denial

Color Identity: U, R

Cards in combo:
Ashling, Flame Dancer
Worldfire
Gandalf, Friend of the Shire
+3 other prerequisites
Results in combo:
Each opponent loses the game
Exile all cards in hands and graveyards
Exile all permanents
Near-infinite lifeloss for all players
Mass Land Denial

Color Identity: U, R, W

Cards in combo:
Ashling, Flame Dancer
Worldfire
Teferi, Time Raveler
+3 other prerequisites
Results in combo:
Each opponent loses the game
Exile all cards in hands and graveyards
Exile all permanents
Near-infinite lifeloss for all players
Mass Land Denial

Color Identity: U, R, W

Cards in combo:
Ashling, Flame Dancer
Worldfire
Heliod, the Radiant Dawn // Heliod, the Warped Eclipse
+3 other prerequisites
Results in combo:
Each opponent loses the game
Exile all cards in hands and graveyards
Exile all permanents
Near-infinite lifeloss for all players
Mass Land Denial
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