Worldfire

Sorcery · six generic manaone red manaone red manaone red mana

the front side of Worldfire
the back of a classic MtG card

Worldfire is part of 60 combos legal in Commander. Often combined with Ashling, Flame Dancer and Hive Mind.

Worldfiresix generic manaone red manaone red manaone red mana
Sorcery

Exile all permanents. Exile all cards from all hands and graveyards. Each player's life total becomes 1.

Mana value
9
Color identity
one red mana
Mass Land Denial

Frequently combined with

The cards that most often join Worldfire across all of its 60 combos.

Combos with Worldfire

60 combos legal in Commander.

Color Identity: R, W

Cards in combo:
Teferi's Protection
Worldfire
Results in combo:
Each opponent's life total becomes 1
Exile all cards in hands and graveyards
Exile all permanents opponents control
Mass Land Denial

Color Identity: R

Cards in combo:
Worldfire
Mizzix's Mastery
+ Instant or Sorcery that deals damage or causes lifeloss to each opponent
Results in combo:
Each opponent loses the game
Exile all cards in hands and graveyards
Exile all permanents
Near-infinite lifeloss for all players
Mass Land Denial

Color Identity: R

Cards in combo:
Worldfire
Outpost Siege
+2 other prerequisites
Results in combo:
Each opponent loses the game
Exile all cards in hands and graveyards
Exile all permanents
Near-infinite lifeloss
Mass Land Denial

Color Identity: R

Cards in combo:
Worldgorger Dragon
Worldfire
Results in combo:
Exile all cards in hands and graveyards
Exile all permanents opponents control
Near-infinite lifeloss for all players
Set all life totals to 1
Mass Land Denial

Color Identity: U, R

Cards in combo:
Worldfire
Wizards of Thay
+ Instant or Sorcery that deals damage or causes lifeloss to each opponent
Results in combo:
Each opponent loses the game
Exile all cards in hands and graveyards
Exile all permanents
Near-infinite lifeloss for all players
Mass Land Denial

Color Identity: R, W

Cards in combo:
Worldfire
Oblivion Ring
Barren Glory
Results in combo:
Exile all cards in hands and graveyards
Exile all permanents except Barren Glory
Set all life totals to 1
Win the game at the beginning of your next upkeep
Mass Land Denial

Color Identity: U, B, R

Cards in combo:
Worldfire
Nekusar, the Mindrazer
Results in combo:
Each opponent loses the game
Exile all cards in hands and graveyards
Exile all permanents
Near-infinite lifeloss
Mass Land Denial

Color Identity: R

Cards in combo:
Worldfire
Finale of Promise
+ Instant That Deals Damage or Causes Lifeloss to Each Opponent
Results in combo:
Each opponent loses the game
Exile all cards in hands and graveyards
Exile all permanents
Near-infinite lifeloss for all players
Mass Land Denial

Color Identity: R

Cards in combo:
Ashling, Flame Dancer
Worldfire
Emergence Zone
+3 other prerequisites
Results in combo:
Each opponent loses the game
Exile all cards in hands and graveyards
Exile all permanents
Near-infinite lifeloss for all players
Mass Land Denial

Color Identity: B, R

Cards in combo:
Worldfire
Mogis, God of Slaughter
Results in combo:
Each opponent loses the game
Exile all cards in hands and graveyards
Exile all permanents
Near-infinite lifeloss
Mass Land Denial

Color Identity: R

Cards in combo:
Ashling, Flame Dancer
Worldfire
Vedalken Orrery
+3 other prerequisites
Results in combo:
Each opponent loses the game
Exile all cards in hands and graveyards
Exile all permanents
Near-infinite lifeloss for all players
Mass Land Denial

Color Identity: B, R

Cards in combo:
Kroxa, Titan of Death's Hunger
Worldfire
Results in combo:
Each opponent loses the game
Exile all cards in hands and graveyards
Exile all permanents
Near-infinite lifeloss
Mass Land Denial

Color Identity: R, W

Cards in combo:
Worldfire
Oblivion Ring
Near-Death Experience
Results in combo:
Exile all cards in hands and graveyards
Exile all permanents except Near-Death Experience
Set all life totals to 1
Win the game at the beginning of your next upkeep
Mass Land Denial

Color Identity: U, R

Cards in combo:
Ashling, Flame Dancer
Worldfire
Leyline of Anticipation
+3 other prerequisites
Results in combo:
Each opponent loses the game
Exile all cards in hands and graveyards
Exile all permanents
Near-infinite lifeloss for all players
Mass Land Denial

Color Identity: R

Cards in combo:
Worldfire
Electrostatic Field
Fork
Results in combo:
Each opponent loses the game

Color Identity: U, R

Cards in combo:
Ashling, Flame Dancer
Worldfire
Wizards of Thay
+3 other prerequisites
Results in combo:
Each opponent loses the game
Exile all cards in hands and graveyards
Exile all permanents
Near-infinite lifeloss for all players
Mass Land Denial

Color Identity: U, R

Cards in combo:
Ashling, Flame Dancer
Worldfire
Valley Floodcaller
+3 other prerequisites
Results in combo:
Each opponent loses the game
Exile all cards in hands and graveyards
Exile all permanents
Near-infinite lifeloss for all players
Mass Land Denial

Color Identity: U, B, R

Cards in combo:
Worldfire
Vela the Night-Clad
Results in combo:
Each opponent loses the game
Exile all cards in hands and graveyards
Exile all permanents
Near-infinite lifeloss for all players
Mass Land Denial

Color Identity: U, R

Cards in combo:
Ashling, Flame Dancer
Worldfire
High Fae Trickster
+3 other prerequisites
Results in combo:
Each opponent loses the game
Exile all cards in hands and graveyards
Exile all permanents
Near-infinite lifeloss for all players
Mass Land Denial

Color Identity: U, R

Cards in combo:
Najal, the Storm Runner
Worldfire
End the Festivities
Results in combo:
Each opponent loses the game
Exile all cards in hands and graveyards
Exile all permanents
Near-infinite lifeloss
Mass Land Denial
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