Emergence Zone

Land

the front side of Emergence Zone
the back of a classic MtG card

Emergence Zone is part of 24 combos legal in Commander. Often combined with Rootha, Mercurial Artist and Worldfire.

Emergence Zone
Land

tap this permanent: Add one colorless mana.

one generic mana, tap this permanent, Sacrifice this land: You may cast spells this turn as though they had flash.

Mana value
0
Produces
one colorless mana
Color identity
one colorless mana

Frequently combined with

The cards that most often join Emergence Zone across all of its 24 combos.

Roles in combos

What Emergence Zone provides to the combos it is part of.

  • Card with "Spells have flash" (Flash Enabler)

Combos with Emergence Zone

24 combos legal in Commander.

Color Identity: W, U, B, R, G

Cards in combo:
Ulalek, Fused Atrocity
Drowner of Truth // Drowned Jungle
Emergence Zone
+1 other prerequisite
Results in combo:
Infinite creature LTB
Infinite creature ETB
Infinite creature sacrifice triggers
Infinite death triggers
Infinite storm count
Infinite creature tokens
Infinite copies of abilities you control on the stack
Infinite copies of a specific creature

Color Identity: R

Cards in combo:
Ashling, Flame Dancer
Worldfire
Emergence Zone
+3 other prerequisites
Results in combo:
Each opponent loses the game
Exile all cards in hands and graveyards
Exile all permanents
Near-infinite lifeloss for all players
Mass Land Denial

Color Identity: R, W

Cards in combo:
Apocalypse
Barren Glory
Emergence Zone
Results in combo:
Win the game

Color Identity: U, R

Cards in combo:
Rootha, Mercurial Artist
Seething Song
Storm-Kiln Artist
Emergence Zone
Results in combo:
Infinite artifact ETB
Infinite artifact LTB
Infinite creature LTB
Infinite creature ETB
Infinite storm count
Infinite red mana
Infinite magecraft triggers

Color Identity: U, R

Cards in combo:
Rootha, Mercurial Artist
Jeska's Will
Storm-Kiln Artist
Emergence Zone
+1 other prerequisite
Results in combo:
Infinite artifact ETB
Infinite artifact LTB
Infinite creature LTB
Infinite creature ETB
Infinite storm count
Infinite red mana
Infinite magecraft triggers
Exile your library with the ability to play the exiled cards until end of turn

Color Identity: U, R

Cards in combo:
Rootha, Mercurial Artist
Turnabout
Emergence Zone
+1 other prerequisite
Results in combo:
Infinite creature ETB
Infinite creature LTB
Infinite magecraft triggers
Infinite mana lands you control can produce
Infinite storm count
Infinite untap of lands you control

Color Identity: U, R

Cards in combo:
Rootha, Mercurial Artist
Brass's Bounty
Emergence Zone
+1 other prerequisite
Results in combo:
Infinite artifact ETB
Infinite artifact LTB
Infinite artifact sacrifice triggers
Infinite artifact tokens
Infinite colored mana
Infinite creature ETB
Infinite creature LTB
Infinite magecraft triggers
Infinite storm count
Infinite Treasure tokens

Color Identity: R

Cards in combo:
Mindslaver
Game of Chaos
Emergence Zone
Results in combo:
Near-infinite lifeloss for target opponent
Target opponent loses the game

Color Identity: B

Cards in combo:
Mindslaver
Lethal Vapors
Emergence Zone
Results in combo:
Target opponent skips all their future turns

Color Identity: B, R

Cards in combo:
Worldfire
Emergence Zone
Cauldron Familiar
Results in combo:
Each opponent loses the game
Exile all cards in hands and graveyards
Exile all permanents
Near-infinite lifeloss
Mass Land Denial

Color Identity: U, R

Cards in combo:
Rootha, Mercurial Artist
Dramatic Reversal
Emergence Zone
+1 other prerequisite
Results in combo:
Infinite creature ETB
Infinite creature LTB
Infinite magecraft triggers
Infinite mana nonland permanents you control can produce
Infinite storm count

Color Identity: B

Cards in combo:
Doomsday
Commander's Sphere
Bolas's Citadel
Emergence Zone
Repay in Kind
Lich
+2 other prerequisites
Results in combo:
Infinite lifeloss

Color Identity: U

Cards in combo:
Aether Storm
Mindslaver
Emergence Zone
Results in combo:
Near-infinite lifeloss for target opponent

Color Identity: G, W, U

Cards in combo:
Storvald, Frost Giant Jarl
Tree of Redemption
Near-Death Experience
Emergence Zone
+1 other prerequisite
Results in combo:
Win the game at the beginning of your next upkeep

Color Identity: G, W, U

Cards in combo:
Storvald, Frost Giant Jarl
Evra, Halcyon Witness
Near-Death Experience
Emergence Zone
Results in combo:
Win the game at the beginning of your next upkeep

Color Identity: U, R

Cards in combo:
Sway of the Stars
Myojin of Roaring Blades
Emergence Zone
Results in combo:
Each opponent loses the game
Near-infinite lifeloss for all players
Shuffle all hands, graveyards and permanents on the battlefield into their owner's library

Color Identity: G, W

Cards in combo:
Near-Death Experience
Emergence Zone
Yavimaya Bloomsage // Channel
+1 other prerequisite
Results in combo:
Win the game

Color Identity: R, G, W

Cards in combo:
Devilish Valet
Mayael's Aria
Avenger of Zendikar
Emergence Zone
+1 other prerequisite
Results in combo:
Near-infinite power for a creature until end of turn
Win the game at the beginning of your next upkeep

Color Identity: R, W

Cards in combo:
Storm Herd
Court of Embereth
Emergence Zone
+1 other prerequisite
Results in combo:
Near-infinite creature tokens
Near-infinite damage
Near-infinite creature ETB

Color Identity: G, U, R

Cards in combo:
Rootha, Mercurial Artist
Early Harvest
Emergence Zone
+1 other prerequisite
Results in combo:
Infinite creature LTB
Infinite creature ETB
Infinite storm count
Infinite magecraft triggers
Infinite mana basic lands you control can produce
Infinite untap of basic lands you control
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