the front side of Worldfire
the back of a classic MtG card
the front side of Nekusar, the Mindrazer
the back of a classic MtG card

Color Identity: U, B, R

Initial Card State

  1.  Worldfire in hand.
  2.  Nekusar in the command zone.
  3.  Nekusar must be your commander.

Mana Needed

  1. eight generic manaone blue manaone black manaone red manaone red manaone red manaone red mana plus enough mana to pay for commander tax, if applicable available.

Steps

  1. Cast Worldfire by paying six generic manaone red manaone red manaone red mana, exiling all permanents, all cards in all hands and graveyards, and setting each player's life total to one.
  2. Cast Nekusar from the command zone by paying two generic manaone blue manaone black manaone red mana and commander tax, if applicable.
  3. Whenever your opponent draw a card during their draw step, Nekusar causes them to draw an additional card and triggers twice.
  4. Resolve the first Nekusar trigger, dealing 1 damage to the opponent.
  5. The opponent loses the game due to having zero or less life.
  6. Repeat from step 3 for each remaining opponent.

Results

  1. Each opponent loses the game.
  2. Exile all cards in hands and graveyards.
  3. Exile all permanents.
  4. Near-infinite lifeloss.
  5. Mass Land Denial.
footer