the front side of Devilish Valet
the back of a classic MtG card
the front side of Mayael's Aria
the back of a classic MtG card
the front side of Avenger of Zendikar
the back of a classic MtG card
the front side of Emergence Zone
the back of a classic MtG card

Color Identity: R, G, W

Initial Card State

  1.  Avenger of Zendikar in hand.
  2.  All other permanents on the battlefield.

Notable Prerequisites

  1. You control at least four lands.

Mana Needed

  1. six generic manaone green manaone green mana available.

Steps

  1. At the beginning of your upkeep, Mayael's Aria triggers.
  2. Holding priority, activate Emergence Zone's second ability by paying one generic mana and tapping it, allowing you to cast all spells this turn as though they have flash.
  3. Cast Avenger of Zendikar by paying five generic manaone green manaone green mana.
  4. Avenger of Zendikar enters the battlefield, triggering itself and Devilish Valet.
  5. Resolve the Avenger of Zendikar trigger, creating a 0/1 Plant creature token for each land you control.
  6. Each Plant token enters the battlefield, triggering Devilish Valet that many times.
  7. Resolve a Devilish Valet trigger, doubling its power until end of turn.
  8. Repeat step 7 for each remaining Devilish Valet trigger.
  9. Resolve the Mayael's Aria trigger, causing you to put a +1/+1 counter on each creature you control, gain ten life and win the game.

Results

  1. Near-infinite power for a creature until end of turn.
  2. Win the game at the beginning of your next upkeep.
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