the front side of Chthonian Nightmare
the back of a classic MtG card
the front side of Time Stretch
the back of a classic MtG card
the front side of Damage Control Crew
the back of a classic MtG card

Color Identity: B, G, U

Initial Card State

  1.  Damage Control Crew in your graveyard.
  2.  Chthonian Nightmare and Time Stretch in hand.

Notable Prerequisites

  1. You control a nontoken creature with mana value 2 or less.
  2. You have at least an energy counter.

Mana Needed

  1. eight generic manaone blue manaone blue mana the first turn, with ten generic manaone blue manaone blue manaone black manaone black mana each second extra turn available.

Steps

  1. Cast Time Stretch by paying its mana cost, causing you to take an extra turn after this one.
  2. Move to your next turn.
  3. Cast Chthonian Nightmare by paying one generic manaone black mana.
  4. When Chthonian Nightmare enters the battlefield, it triggers, causing you to get an energy counteran energy counteran energy counter.
  5. Activate Chthonian Nightmare by paying an energy counteran energy counteran energy counteran energy counter, sacrificing a creature with mana value 2 or less, and returning Chthonian Nightmare from the battlefield to your hand, returning Damage Control Crew from your graveyard to the battlefield.
  6. When Damage Control Crew enters the battlefield, it triggers, returning Time Stretch from your graveyard to your hand.
  7. Cast Chthonian Nightmare by paying one generic manaone black mana.
  8. When Chthonian Nightmare enters the battlefield, it triggers, causing you to get an energy counteran energy counteran energy counter.
  9. Activate Chthonian Nightmare by paying at most an energy counteran energy counter, sacrificing Damage Control Crew, and returning Chthonian Nightmare from the battlefield to your hand, returning a creature with mana value 2 or less from your graveyard to the battlefield.
  10. Repeat.

Results

  1. Infinite turns.

Variants of this combo

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