Damage Control Crew

Creature — Human Citizen · three generic manaone green mana

the front side of Damage Control Crew
the back of a classic MtG card

Damage Control Crew is part of 59 combos legal in Commander. Often combined with Hashaton, Scarab's Fist and Mind Over Matter.

Damage Control Crewthree generic manaone green mana
Creature — Human Citizen

When this creature enters, choose one —

• Repair — Return target card with mana value 4 or greater from your graveyard to your hand.

• Impound — Exile target artifact or enchantment.

Mana value
4
Power/Toughness
3/3
Keywords
Repair, Impound
Color identity
one green mana

Frequently combined with

The cards that most often join Damage Control Crew across all of its 59 combos.

Roles in combos

Damage Control Crew can stand in for these generic cards, so it also fits the combos that require them.

What Damage Control Crew provides to the combos it is part of.

  • Creature with ETB: "Return card from GY to hand"

Combos with Damage Control Crew

59 combos legal in Commander.

Color Identity: G, W

Cards in combo:
Continue?
Phyrexian Altar
Damage Control Crew
+1 other prerequisite
Results in combo:
Infinite creature ETB
Infinite creature LTB
Infinite colored mana
Infinite death triggers
Infinite magecraft triggers
Infinite recursion of creatures you control
Infinite creature sacrifice triggers
Infinite storm count

Color Identity: G, U

Cards in combo:
Dour Port-Mage
Time Warp
Damage Control Crew
Results in combo:
Infinite turns

Color Identity: G

Cards in combo:
Lumra, Bellow of the Woods
Famished Worldsire
Eldrazi Confluence
Spelunking
Damage Control Crew
+1 other prerequisite
Results in combo:
Infinite blinking
Infinite blinking of nonland permanents
Infinite colorless mana
Infinite creature ETB
Infinite creature LTB
Infinite creature sacrifice triggers
Infinite creature tokens
Infinite death triggers
Infinite landfall triggers
Infinite magecraft triggers
Infinite mana lands you control can produce
Infinite self-mill
Infinite storm count
Put all land cards from your library and graveyard onto the battlefield
Reduce the toughness of creatures opponents control to 0

Color Identity: G

Cards in combo:
Lumra, Bellow of the Woods
Famished Worldsire
Eldrazi Confluence
Tiller Engine
Damage Control Crew
+1 other prerequisite
Results in combo:
Infinite blinking
Infinite blinking of nonland permanents
Infinite colorless mana
Infinite creature ETB
Infinite creature LTB
Infinite creature sacrifice triggers
Infinite creature tokens
Infinite death triggers
Infinite landfall triggers
Infinite magecraft triggers
Infinite mana lands you control can produce
Infinite self-mill
Infinite storm count
Put all land cards from your library and graveyard onto the battlefield
Reduce the toughness of creatures opponents control to 0

Color Identity: G

Cards in combo:
Lumra, Bellow of the Woods
Famished Worldsire
Eldrazi Confluence
Horizon Explorer
Damage Control Crew
+1 other prerequisite
Results in combo:
Infinite blinking
Infinite blinking of nonland permanents
Infinite colorless mana
Infinite creature ETB
Infinite creature LTB
Infinite creature sacrifice triggers
Infinite creature tokens
Infinite death triggers
Infinite landfall triggers
Infinite magecraft triggers
Infinite mana lands you control can produce
Infinite self-mill
Infinite storm count
Put all land cards from your library and graveyard onto the battlefield
Reduce the toughness of creatures opponents control to 0

Color Identity: G

Cards in combo:
Lumra, Bellow of the Woods
Famished Worldsire
Eldrazi Confluence
Amulet of Vigor
Damage Control Crew
+1 other prerequisite
Results in combo:
Infinite blinking
Infinite blinking of nonland permanents
Infinite colorless mana
Infinite creature ETB
Infinite creature LTB
Infinite creature sacrifice triggers
Infinite creature tokens
Infinite death triggers
Infinite landfall triggers
Infinite magecraft triggers
Infinite mana lands you control can produce
Infinite self-mill
Infinite storm count
Put all land cards from your library and graveyard onto the battlefield
Reduce the toughness of creatures opponents control to 0

Color Identity: G, U

Cards in combo:
Jin-Gitaxias // The Great Synthesis
Time Stretch
Damage Control Crew
Results in combo:
Near-infinite turns

Color Identity: G, U

Cards in combo:
Dour Port-Mage
Temporal Manipulation
Damage Control Crew
Results in combo:
Infinite turns

Color Identity: G, U

Cards in combo:
Dour Port-Mage
Capture of Jingzhou
Damage Control Crew
Results in combo:
Infinite turns

Color Identity: G

Cards in combo:
Lumra, Bellow of the Woods
Famished Worldsire
Eldrazi Confluence
Stone-Seeder Hierophant
Damage Control Crew
+1 other prerequisite
Results in combo:
Infinite blinking
Infinite blinking of nonland permanents
Infinite colorless mana
Infinite creature ETB
Infinite creature LTB
Infinite creature sacrifice triggers
Infinite creature tokens
Infinite death triggers
Infinite landfall triggers
Infinite magecraft triggers
Infinite mana lands you control can produce
Infinite self-mill
Infinite storm count
Put all land cards from your library and graveyard onto the battlefield
Reduce the toughness of creatures opponents control to 0

Color Identity: G, U

Cards in combo:
Echocasting Symposium
Temporal Manipulation
Damage Control Crew
Results in combo:
Infinite turns

Color Identity: G, U

Cards in combo:
Echocasting Symposium
Walk the Aeons
Damage Control Crew
Results in combo:
Infinite turns

Color Identity: G, U

Cards in combo:
Echocasting Symposium
Capture of Jingzhou
Damage Control Crew
Results in combo:
Infinite turns

Color Identity: G, U

Cards in combo:
Echocasting Symposium
Time Warp
Damage Control Crew
Results in combo:
Infinite turns

Color Identity: G, W

Cards in combo:
Abdel Adrian, Gorion's Ward
Settle Beyond Reality
Damage Control Crew
+1 other prerequisite
Results in combo:
Infinite creature LTB
Infinite creature ETB
Infinite storm count
Infinite creature tokens
Infinite blinking of nonland permanents
Infinite magecraft triggers
Exile all creatures opponents control

Color Identity: G, W

Cards in combo:
Abdel Adrian, Gorion's Ward
Against All Odds
Damage Control Crew
+1 other prerequisite
Results in combo:
Infinite creature LTB
Infinite creature ETB
Infinite storm count
Infinite creature tokens
Infinite blinking of nonland permanents
Infinite magecraft triggers
Return all creature cards with mana value 3 or less from your graveyard to the battlefield
Return all artifact cards with mana value 3 or less from your graveyard to the battlefield

Color Identity: G, U

Cards in combo:
Dour Port-Mage
Walk the Aeons
Damage Control Crew
Results in combo:
Infinite turns

Color Identity: G, U

Cards in combo:
Dour Port-Mage
Notorious Throng
Damage Control Crew
+1 other prerequisite
Results in combo:
Infinite turns

Color Identity: G, U

Cards in combo:
Extravagant Replication
Time Stretch
Damage Control Crew
Results in combo:
Infinite turns

Color Identity: G, U

Cards in combo:
Extravagant Replication
Walk the Aeons
Damage Control Crew
Results in combo:
Infinite turns
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