Color Identity: W, U


Initial Card State
- Chronomantic Escape in hand.
- Sphinx of the Second Sun and Paradox Haze on the battlefield.
Mana Needed
- ({4} magic symbol)
({W} magic symbol)
({W} magic symbol)
available.
Steps
- Cast Chronomantic Escape by paying ({4} magic symbol)
({W} magic symbol)
({W} magic symbol)
, causing creatures to be unable to attack you until your next turn, and exiling Chronomantic Escape with three time counters on it. - At the beginning of your postcombat main phase, Sphinx of the Second Sun triggers, causing you to get an additional beginning phase after this phase.
- Move to your additional beginning phase.
- At the beginning of your upkeep, Chronomantic Escape triggers, removing a time counter from itself.
- At the beginning of your next upkeep, Chronomantic Escape and Paradox Haze trigger.
- Resolve the Paradox Haze trigger, causing you to get an additional upkeep step after this one.
- Resolve the Chronomantic Escape trigger, removing a time counter from it.
- Move to your next upkeep step.
- Chronomantic Escape triggers, removing a time counter from itself and causing you to cast it without paying its mana cost.
- Resolve Chronomantic Escape, causing creatures to be unable to attack you until your next turn, and exiling Chronomantic Escape with three time counters on it.
- Repeat from step 2.
Results
- You can't be attacked.
Bracket Tag
This combo has been estimated to be Spicy (Bracket 3-4+).