
Enchantment — Aura ·
Paradox Haze is part of 5 combos legal in Commander. Often combined with Chronomantic Escape and Sphinx of the Second Sun.
Enchant player
At the beginning of enchanted player's first upkeep each turn, that player gets an additional upkeep step after this step.
The cards that most often join Paradox Haze across all of its 5 combos.
Paradox Haze can stand in for these generic cards, so it also fits the combos that require them.
5 combos legal in Commander.
Color Identity: W, U
Color Identity: W, U
Color Identity: W, U
Color Identity: U, B
Color Identity: G, U