Fire Nation Turret

Artifact · two generic manaone red mana

the front side of Fire Nation Turret
the back of a classic MtG card

Fire Nation Turret is part of 4 combos legal in Commander. Often combined with Magistrate's Scepter and Hellkite Charger.

Fire Nation Turrettwo generic manaone red mana
Artifact

At the beginning of combat on your turn, up to one target creature gets +2/+0 and gains firebending 2 until end of turn.

one red mana: Put a charge counter on this artifact.

Remove fifty charge counters from this artifact: It deals 50 damage to any target.

Mana value
3
Color identity
one red mana

Frequently combined with

The cards that most often join Fire Nation Turret across all of its 4 combos.

Roles in combos

What Fire Nation Turret provides to the combos it is part of.

  • Card That Gives Firebending
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