
Artifact ·
Fire Nation Turret is part of 4 combos legal in Commander. Often combined with Magistrate's Scepter and Hellkite Charger.
At the beginning of combat on your turn, up to one target creature gets +2/+0 and gains firebending 2 until end of turn.
: Put a charge counter on this artifact.
Remove fifty charge counters from this artifact: It deals 50 damage to any target.
The cards that most often join Fire Nation Turret across all of its 4 combos.
What Fire Nation Turret provides to the combos it is part of.
4 combos legal in Commander.
Color Identity: R
Color Identity: G, U, R
Color Identity: R, W
Color Identity: B, R