
Enchantment Creature — Human ·
Destiny Spinner is part of 24 combos legal in Commander. Often combined with Springheart Nantuko and Magosi, the Waterveil.
Creature and enchantment spells you control can't be countered.
: Target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is the number of enchantments you control. It's still a land.
The cards that most often join Destiny Spinner across all of its 24 combos.
Destiny Spinner can stand in for these generic cards, so it also fits the combos that require them.
What Destiny Spinner provides to the combos it is part of.
24 combos legal in Commander.
Color Identity: G
Color Identity: G
Color Identity: G
Color Identity: G, W
Color Identity: G, W
Color Identity: G, W
Color Identity: G, U
Color Identity: G, W
Color Identity: G, U
Color Identity: W, B, G
Color Identity: B, R, G
Color Identity: G, U
Color Identity: G, U
Color Identity: G, U
Color Identity: G, U
Color Identity: G, U
Color Identity: G, U
Color Identity: G, U
Color Identity: G, U
Color Identity: G, U