Grove of the Burnwillows to become a creature until end of turn.
Activate
Marvin using
Grove of the Burnwillows' second ability by tapping it, adding ({R} magic symbol) or ({G} magic symbol) and causing each opponent to lose 1 life due to
Tainted Remedy.
Activate
Marvin using
Pili-Pala's ability by paying ({2} magic symbol) and untapping it, adding ({1} magic symbol) .