
Creature — Human Warlock ·
Sedgemoor Witch is part of 33 combos legal in Commander. Often combined with Memory Crystal and Blood Funnel.
Menace
Ward—Pay 3 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3 life.)
Magecraft — Whenever you cast or copy an instant or sorcery spell, create a 1/1 black and green Pest creature token with "When this token dies, you gain 1 life."
The cards that most often join Sedgemoor Witch across all of its 33 combos.
What Sedgemoor Witch provides to the combos it is part of.
33 combos legal in Commander.
Color Identity: B
Color Identity: B, R
Color Identity: B, G
Color Identity: B, R
Color Identity: B, R
Color Identity: B, R
Color Identity: B, R
Color Identity: B, R
Color Identity: B, R
Color Identity: W, B
Color Identity: B, R
Color Identity: U, B
Color Identity: B, R
Color Identity: B, R
Color Identity: B, R
Color Identity: B, R
Color Identity: B, R
Color Identity: B, R
Color Identity: B, R, G
Color Identity: B, G, U