Mana Severance

Sorcery · one generic manaone blue mana

the front side of Mana Severance
the back of a classic MtG card

Mana Severance is part of 15 combos legal in Commander. Often combined with Opposition Agent and Hive Mind.

Mana Severanceone generic manaone blue mana
Sorcery

Search your library for any number of land cards, exile them, then shuffle.

Mana value
2
Color identity
one blue mana

Frequently combined with

The cards that most often join Mana Severance across all of its 15 combos.

Combos with Mana Severance

15 combos legal in Commander.

Color Identity: U

Cards in combo:
Mana Severance
Goblin Charbelcher
+1 other prerequisite
Results in combo:
Target player loses the game

Color Identity: U

Cards in combo:
Mana Severance
Selective Memory
Thassa's Oracle
Results in combo:
Exile your library
Win the game

Color Identity: U

Cards in combo:
Mana Severance
Selective Memory
Jace, Wielder of Mysteries
Results in combo:
Exile your library
Win the game

Color Identity: G, U

Cards in combo:
Hermit Druid
Mana Severance
Laboratory Maniac
+2 other prerequisites
Results in combo:
Infinite self-mill
Win the game

Color Identity: U, B

Cards in combo:
Opposition Agent
Hive Mind
Mana Severance
Selective Memory
Results in combo:
Cast any number of spells from opponents' libraries
Exile all nonland cards from opponents' libraries
Exile each opponent's library

Color Identity: G, U

Cards in combo:
Hermit Druid
Mana Severance
Jace, Wielder of Mysteries
+1 other prerequisite
Results in combo:
Infinite self-mill
Win the game

Color Identity: U

Cards in combo:
Fblthp, Impossibly Lost
Mana Severance
Selective Memory
+1 other prerequisite
Results in combo:
Exile your library
Win the game

Color Identity: U, B

Cards in combo:
Opposition Agent
Hive Mind
Mana Severance
Mind Grind
Results in combo:
Infinite mill for target opponent

Color Identity: U, B

Cards in combo:
Umbris, Fear Manifest
Opposition Agent
Hive Mind
Mana Severance
Blade of Selves
+2 other prerequisites
Results in combo:
Exile each opponent's library
Near-infinitely large creature

Color Identity: U, B

Cards in combo:
Umbris, Fear Manifest
Opposition Agent
Hive Mind
Mana Severance
Deadeye Navigator
+1 other prerequisite
Results in combo:
Exile each opponent's library
Near-infinitely large creature

Color Identity: U, B

Cards in combo:
Sphinx's Tutelage
Opposition Agent
Mana Severance
Hive Mind
Painter's Servant
+1 other prerequisite
Results in combo:
Infinite mill for target opponent

Color Identity: U, B

Cards in combo:
Umbris, Fear Manifest
Opposition Agent
Hive Mind
Mana Severance
Chainer, Dementia Master
+2 other prerequisites
Results in combo:
Exile each opponent's library
Near-infinitely large creature

Color Identity: W, U, B

Cards in combo:
Balustrade Spy
Mana Severance
Unburial Rites
Thassa's Oracle
Results in combo:
Win the game

Color Identity: W, U, B

Cards in combo:
Undercity Informer
Mana Severance
Unburial Rites
Thassa's Oracle
Results in combo:
Win the game

Color Identity: B, G, U

Cards in combo:
Recross the Paths
Collected Company
Thassa's Oracle
Undercity Informer
Mana Severance
+1 other prerequisite
Results in combo:
Infinite self-mill
Win the game
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