Color Identity: G, U

Prerequisites

  1.  
    Alaundo the Seer
    Alaundo the Seer
    and
    Chakram Retriever
    Chakram Retriever
    on the battlefield.
  2.  All other cards in exile.
  3. Inspiring Refrain
    Inspiring Refrain
    in exile with three time counters on it.
  4. Venture Forth
    Venture Forth
    in exile with two time counters on it.
  5. Reality Strobe
    Reality Strobe
    in exile with one time counter on it.
    Alaundo the Seer
    Alaundo the Seer
    does not have summoning sickness.
  6. It is your turn.

Steps

  1. Activate
    Alaundo the Seer
    Alaundo the Seer
    by tapping it, causing you to draw a card and exile a card from your hand with time counters on it equal to its mana value, then removing a time counter from each other card you own in exile.
  2. Reality Strobe
    Reality Strobe
    triggers, causing you to cast it from exile without paying its mana cost.
  3. Chakram Retriever
    Chakram Retriever
    triggers, untapping
    Alaundo the Seer
    Alaundo the Seer
    .
  4. Resolve
    Reality Strobe
    Reality Strobe
    , returning a permanent to its owner's hand, then exiling
    Reality Strobe
    Reality Strobe
    with three time counters on it.
  5. Activate
    Alaundo the Seer
    Alaundo the Seer
    by tapping it, causing you to draw a card and exile a card from your hand with time counters on it equal to its mana value, then removing a time counter from each other card you own in exile.
  6. Venture Forth
    Venture Forth
    triggers, causing you to cast it from exile without paying its mana cost.
  7. Chakram Retriever
    Chakram Retriever
    triggers, untapping
    Alaundo the Seer
    Alaundo the Seer
    .
  8. Resolve
    Venture Forth
    Venture Forth
    , causing you to exile cards from the top of your library until you exile a land card, then putting the land card onto the battlefield and the rest of the cards exiled this way on the bottom of your library, and then exiling
    Venture Forth
    Venture Forth
    with three time counters on it.
  9. Activate
    Alaundo the Seer
    Alaundo the Seer
    by tapping it, causing you to draw a card and exile a card from your hand with time counters on it equal to its mana value, then removing a time counter from each card you own in exile.
  10. Inspiring Refrain
    Inspiring Refrain
    triggers, causing you to cast it from exile without paying its mana cost.
  11. Chakram Retriever
    Chakram Retriever
    triggers, untapping
    Alaundo the Seer
    Alaundo the Seer
    .
  12. Resolve
    Inspiring Refrain
    Inspiring Refrain
    , causing you to draw two cards and then exiling
    Inspiring Refrain
    Inspiring Refrain
    with three time counters on it.
  13. Repeat.

Results

  1. Cast a portion of the cards in your library and hand without paying their mana costs.
  2. Near-infinite card draw.
  3. Near-infinite draw triggers.
  4. Near-infinite magecraft triggers.
  5. Near-infinite storm count.
  6. Return most permanents you don't control to their owner's hand.

Metadata

  1. In 867 decks according to EDHREC.
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