the front side of Cast Through Time
the back of a classic MtG card
the front side of Venser, Shaper Savant
the back of a classic MtG card
the front side of Crystal Shard
the back of a classic MtG card
the front side of Time Warp
the back of a classic MtG card

Color Identity: U

Initial Card State

  1.  Time Warp in hand.
  2.  All permanents on the battlefield.

Notable Prerequisites

  1. five generic manaone blue manaone blue manaone blue manaone blue mana available each turn.
  2. An additional three generic mana or one blue mana available to activate Crystal Shard.

Steps

  1. Cast Time Warp by paying three generic manaone blue manaone blue mana, granting you an extra turn after this one and exiling it due to rebound.
  2. At the beginning of your next upkeep, rebound triggers, causing you to cast the exiled spell without paying its mana cost.
  3. Activate Crystal Shard by tapping it and paying three generic mana or one blue mana, returning Venser to your hand.
  4. Cast Venser by paying two generic manaone blue manaone blue mana.
  5. When Venser enters the battlefield, they trigger, returning the extra turn spell to your hand.
  6. Repeat each turn.

Results

  1. Infinite turns.
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