
Sorcery ·
Time Warp is part of 394 combos legal in Commander. Often combined with Archaeomancer and Mystic Sanctuary.
Target player takes an extra turn after this one.
The cards that most often join Time Warp in its 100 most popular combos.
Time Warp can stand in for these generic cards, so it also fits the combos that require them.
What Time Warp provides to the combos it is part of.
394 combos legal in Commander.
Color Identity: U
Color Identity: U
Color Identity: U, R
Color Identity: U
Color Identity: W, U
Color Identity: U
Color Identity: U
Color Identity: U
Color Identity: W, U
Color Identity: W, U
Color Identity: W, U
Color Identity: U
Color Identity: U
Color Identity: G, U
Color Identity: G, W, U
Color Identity: U
Color Identity: G, U
Color Identity: G, W, U
Color Identity: U
Color Identity: U, R, W