Color Identity: G, U

Prerequisites

  1.  
    Rise and Shine
    Rise and Shine
    in hand.
  2.  
    Ashaya, Soul of the Wild
    Ashaya
    and
    Caged Sun
    Caged Sun
    on the battlefield.
  3. "Green" chosen with
    Caged Sun
    Caged Sun
    .
  4. Caged Sun
    Caged Sun
    does not have summoning sickness.
  5. ({1} magic symbol)  ({U} magic symbol)   available.

Steps

  1. Cast
    Rise and Shine
    Rise and Shine
    by paying ({1} magic symbol)  ({U} magic symbol)  , causing
    Caged Sun
    Caged Sun
    to become an artifact creature until end of turn.
  2. Activate
    Caged Sun
    Caged Sun
    by tapping it, adding ({G} magic symbol)  .
  3. Caged Sun
    Caged Sun
    triggers, adding ({G} magic symbol)  .
  4. Repeat step 3.
  5. NOTE: As
    Caged Sun
    Caged Sun
    's triggered ability is a mana ability, this combo creates a mandatory infinite loop that cannot be interacted with, thus ending the game in a draw.

Results

  1. Draw the game.

Metadata

  1. In 2 decks according to EDHREC.
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