the front side of Ashaya, Soul of the Wild
the back of a classic MtG card
the front side of Caged Sun
the back of a classic MtG card
the front side of Rise and Shine
the back of a classic MtG card

Color Identity: G, U

Initial Card State

  1.  Rise and Shine in hand.
  2.  Ashaya and Caged Sun on the battlefield.

Notable Prerequisites

  1. "Green" chosen with Caged Sun.
  2. Caged Sun does not have summoning sickness.

Mana Needed

  1. ({1} magic symbol)  ({U} magic symbol)   available.

Steps

  1. Cast Rise and Shine by paying ({1} magic symbol)  ({U} magic symbol)  , causing Caged Sun to become an artifact creature until end of turn.
  2. Activate Caged Sun by tapping it, adding ({G} magic symbol)  .
  3. Caged Sun triggers, adding ({G} magic symbol)  .
  4. Repeat step 3.
  5. NOTE: As Caged Sun's triggered ability is a mana ability, this combo creates a mandatory infinite loop that cannot be interacted with, thus ending the game in a draw.

Results

  1. Draw the game.

Metadata

  1. In 5 decks according to EDHREC.
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