Color Identity: G, U


Initial Card State
- All permanents on the battlefield (The Legend of Kuruk // Avatar Kuruk as Avatar Kuruk).
Mana Needed
- ({6} magic symbol)
({G} magic symbol)
({U} magic symbol)
({U} magic symbol)
plus ({20} magic symbol)
minus ({1} magic symbol)
for each creature and artifact you control each turn available available.
Steps
- Activate Avatar Kuruk by paying ({20} magic symbol)
minus ({1} magic symbol)
for each creature and/or artifact you can tap while activating it, causing you to take an extra turn after this one. - Activate Baboon Spirit by paying ({3} magic symbol)
({U} magic symbol)
, exiling Avatar Kuruk. - At the beginning of your end step, Baboon Spirit triggers, returning The Legend of Kuruk from exile to the battlefield with a lore counter on it.
- The Legend of Kuruk's first chapter ability triggers, causing you to scry 2 and draw a card.
- Move to your next turn. At the beginning of your precombat main phase. The Legend of Kuruk triggers, putting a lore counter on it. Its second chapter ability then triggers, causing you to scry 2 and draw a card.
- Activate Merfolk Skydiver by paying ({3} magic symbol)
({G} magic symbol)
({U} magic symbol)
, causing you to proliferate and put a lore counter on The Legend of Kuruk. - The Legend of Kuruk's third chapter ability triggers, causing you to exile it and return it to the battlefield as Avatar Kuruk.
- Repeat.
Bracket Tag
This combo has been estimated to be Ruthless (Bracket 4+).