the front side of Massacre Wurm
the back of a classic MtG card
the front side of Natural Affinity
the back of a classic MtG card

Color Identity: B, G

Initial Card State

  1.  Massacre Wurm and Natural Affinity in hand.

Mana Needed

  1. five generic manaone black manaone black manaone black manaone green mana available.

Steps

  1. Cast Massacre Wurm by paying three generic manaone black manaone black manaone black mana.
  2. When Massacre Wurm enters, it's first ability triggers, giving all opposing creatures -2/-2 until end of turn.
  3. All of your opponents' lands die as a state-based action due to having zero or less toughness, as they are creatures due to Natural Affinity.
  4. When the lands die, Massacre Wurm's second ability triggers for each land that dies this way, causing each opponent to lose 2 life for each land that died under their control.

Results

  1. Near-infinite lifeloss.
  2. Destroy all lands opponents control.
  3. Mass Land Denial.

Variants of this combo

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