the front side of Magar of the Magic Strings
the back of a classic MtG card
the front side of Time Warp
the back of a classic MtG card

Color Identity: U, B, R

Initial Card State

  1.  Time Warp in hand.
  2.  Magar of the Magic Strings on the battlefield.

Notable Prerequisites

  1. An opponent is unable to block and kill creatures you control.

Mana Needed

  1. four generic manaone blue manaone blue manaone black manaone red mana available.

Steps

  1. Cast Time Warp by paying its mana cost, causing you to take an extra turn after this one.
  2. Activate Magar by paying one generic manaone black manaone red mana, noting Time Warp and putting it face down as a 3/3 creature.
  3. Move to your next turn.
  4. Deal combat damage to an opponent with the face down creature.
  5. The face down creature triggers, causing you to cast a copy of Time Warp without paying its mana cost.
  6. Resolve the copy of Time Warp, causing you to take an extra turn after this one.
  7. Repeat from step 3.

Results

  1. Infinite turns.

Variants of this combo

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