Color Identity: U, B, R

Prerequisites

  1.  
    Wanderwine Prophets
    Wanderwine Prophets
    in hand.
  2.   
    Inalla, Archmage Ritualist
    Inalla
    on the battlefield or in the command zone.
  3. Opponents are unable to block Wanderwine prophets.
  4. ({7} magic symbol)  ({U} magic symbol)  ({U} magic symbol)   available.

Steps

  1. Cast
    Wanderwine Prophets
    Wanderwine Prophets
    by paying ({4} magic symbol)  ({U} magic symbol)  ({U} magic symbol)  .
  2. Wanderwine Prophets
    Wanderwine Prophets
    enters the battlefield, triggering
    Inalla, Archmage Ritualist
    Inalla
    and
    Wanderwine Prophets
    Wanderwine Prophets
    .
  3. Resolve
    Inalla, Archmage Ritualist
    Inalla
    's trigger, causing you to pay ({1} magic symbol)   to create a token copy of
    Wanderwine Prophets
    Wanderwine Prophets
    .
  4. Token copy of
    Wanderwine Prophets
    Wanderwine Prophets
    enters the battlefield, championing original
    Wanderwine Prophets
    Wanderwine Prophets
    .
  5. Resolve the
    Wanderwine Prophets
    Wanderwine Prophets
    trigger, does nothing.
  6. Move to combat.
  7. Declare token copy of
    Wanderwine Prophets
    Wanderwine Prophets
    as attacker.
  8. Deal combat damage with
    Wanderwine Prophets
    Wanderwine Prophets
    .
  9. Token copy of
    Wanderwine Prophets
    Wanderwine Prophets
    triggers, causing you to sacrifice itself and take an extra turn after this one.
  10. Token copy of
    Wanderwine Prophets
    Wanderwine Prophets
    leaves the battlefield, returning
    Wanderwine Prophets
    Wanderwine Prophets
    to the battlefield from exile.
  11. Repeat step 2 to 5.
  12. Move to your next turn.
  13. Repeat from step 6.

Results

  1. Infinite combat damage to opponents.
  2. Infinite turns.

Metadata

  1. In 1009 decks according to EDHREC.
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