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Inalla, Archmage Ritualist | Wanderwine Prophets
Color Identity: U, B, R
Cards
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Inalla, Archmage Ritualist
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Wanderwine Prophets
Initial Card State
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Wanderwine Prophets
in hand.
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Inalla
on the battlefield or in the command zone.
Notable Prerequisites
Opponents are unable to block Wanderwine prophets.
Mana Needed
({7} magic symbol)
({U} magic symbol)
({U} magic symbol)
available.
Steps
Cast
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Wanderwine Prophets
by paying
({4} magic symbol)
({U} magic symbol)
({U} magic symbol)
.
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Wanderwine Prophets
enters the battlefield, triggering
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Inalla
and
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Wanderwine Prophets
.
Resolve
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Inalla
's trigger, causing you to pay
({1} magic symbol)
to create a token copy of
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Wanderwine Prophets
.
Token copy of
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Wanderwine Prophets
enters the battlefield, championing original
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Wanderwine Prophets
.
Resolve the
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Wanderwine Prophets
trigger, does nothing.
Move to combat.
Declare token copy of
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Wanderwine Prophets
as attacker.
Deal combat damage with
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Wanderwine Prophets
.
Token copy of
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Wanderwine Prophets
triggers, causing you to sacrifice itself and take an extra turn after this one.
Token copy of
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Wanderwine Prophets
leaves the battlefield, returning
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Wanderwine Prophets
to the battlefield from exile.
Repeat step 2 to 5.
Move to your next turn.
Repeat from step 6.
Results
Infinite combat damage to opponents.
Infinite turns.
Metadata
In 1015 decks according to EDHREC.