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Inalla, Archmage Ritualist | Wanderwine Prophets
Color Identity: U, B, R
Cards
Inalla, Archmage Ritualist
Wanderwine Prophets
Prerequisites
Wanderwine Prophets
in hand.
Inalla
on the battlefield or in the command zone.
Opponents are unable to block Wanderwine prophets.
({7} magic symbol)
({U} magic symbol)
({U} magic symbol)
available.
Steps
Cast
Wanderwine Prophets
by paying
({4} magic symbol)
({U} magic symbol)
({U} magic symbol)
.
Wanderwine Prophets
enters the battlefield, triggering
Inalla
and
Wanderwine Prophets
.
Resolve
Inalla
's trigger, causing you to pay
({1} magic symbol)
to create a token copy of
Wanderwine Prophets
.
Token copy of
Wanderwine Prophets
enters the battlefield, championing original
Wanderwine Prophets
.
Resolve the
Wanderwine Prophets
trigger, does nothing.
Move to combat.
Declare token copy of
Wanderwine Prophets
as attacker.
Deal combat damage with
Wanderwine Prophets
.
Token copy of
Wanderwine Prophets
triggers, causing you to sacrifice itself and take an extra turn after this one.
Token copy of
Wanderwine Prophets
leaves the battlefield, returning
Wanderwine Prophets
to the battlefield from exile.
Repeat step 2 to 5.
Move to your next turn.
Repeat from step 6.
Results
Infinite combat damage to opponents.
Infinite turns.
Metadata
In 1059 decks according to EDHREC.