Color Identity: W, U, B, R, G

Prerequisites

  1.  All permanents on the battlefield.
  2. Fool's Demise
    Fool's Demise
    attached to
    Cromat
    Cromat
    .

Steps

  1. Activate
    Altar of Dementia
    Altar of Dementia
    by sacrificing
    Cromat
    Cromat
    .
  2. Cromat
    Cromat
    dies, triggering
    Minn, Wily Illusionist
    Minn
    's second ability and
    Fool's Demise
    Fool's Demise
    's first and second abilities.
  3. Resolve the second
    Fool's Demise
    Fool's Demise
    trigger, returning it from your graveyard to your hand.
  4. Resolve the first
    Fool's Demise
    Fool's Demise
    trigger, returning
    Cromat
    Cromat
    from your graveyard to the battlefield.
  5. Resolve the
    Minn, Wily Illusionist
    Minn
    trigger, putting
    Fool's Demise
    Fool's Demise
    from your hand onto the battlefield attached to
    Cromat
    Cromat
    .
  6. Resolve the
    Altar of Dementia
    Altar of Dementia
    ability from step 1, causing target player to mill cards equal to
    Cromat
    Cromat
    's power.
  7. Repeat.

Results

  1. Infinite death triggers.
  2. Infinite ETB.
  3. Infinite LTB.
  4. Infinite mill.
  5. Infinite sacrifice triggers.
  6. Infinite self-mill.

Metadata

  1. In 2 decks according to EDHREC.
footer