Color Identity: U, B, R

Prerequisites

  1.  
    Blasting Station
    Blasting Station
    on the battlefield.
  2.  
    Naru Meha, Master Wizard
    Naru Meha
    and
    Breaking // Entering
    Breaking // Entering
    in hand.
  3. There is at least one creature card in a graveyard.
  4. ({6} magic symbol)  ({U} magic symbol)  ({U} magic symbol)  ({B} magic symbol)  ({R} magic symbol)   available.

Steps

  1. Cast
    Breaking // Entering
    Entering
    by paying ({4} magic symbol)  ({B} magic symbol)  ({R} magic symbol)  , targeting any creature card in a graveyard.
  2. Holding priority, cast
    Naru Meha, Master Wizard
    Naru Meha
    by paying ({2} magic symbol)  ({U} magic symbol)  ({U} magic symbol)  .
  3. When
    Naru Meha, Master Wizard
    Naru Meha
    enters the battlefield, it and
    Blasting Station
    Blasting Station
    trigger, with
    Naru Meha, Master Wizard
    Naru Meha
    targeting
    Breaking // Entering
    Entering
    .
  4. Resolve the
    Blasting Station
    Blasting Station
    trigger, untapping it.
  5. Holding priority, activate
    Blasting Station
    Blasting Station
    by tapping it and sacrificing
    Naru Meha, Master Wizard
    Naru Meha
    , causing you to scry 1.
  6. Resolve the
    Naru Meha, Master Wizard
    Naru Meha
    ability, creating a copy of
    Breaking // Entering
    Entering
    , targeting
    Naru Meha, Master Wizard
    Naru Meha
    .
  7. Resolve the copy of
    Breaking // Entering
    Entering
    , returning
    Naru Meha, Master Wizard
    Naru Meha
    from your graveyard to the battlefield.
  8. Repeat from step 3.
  9. Optionally, you may cast both
    Breaking // Entering
    Breaking
    and
    Breaking // Entering
    Entering
    if you have an additional ({U} magic symbol)  ({B} magic symbol)   available to infinitely mill any number of players.

Results

  1. Infinite damage.
  2. Infinite death triggers.
  3. Infinite ETB.
  4. Infinite LTB.
  5. Infinite magecraft triggers.
  6. Infinite mill.
  7. Infinite sacrifice triggers.
  8. Infinite self-mill.

Metadata

  1. In 2 decks according to EDHREC.
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