
Sorcery // Sorcery · //
Breaking // Entering is part of 31 combos legal in Commander. Often combined with Naru Meha, Master Wizard and Dualcaster Mage.
Target player mills eight cards.
Fuse (You may cast one or both halves of this card from your hand.)
Put a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
The cards that most often join Breaking // Entering across all of its 31 combos.
31 combos legal in Commander.
Color Identity: U, B, R
Color Identity: U, B, R
Color Identity: U, B, R
Color Identity: U, B, R
Color Identity: U, B, R
Color Identity: U, B, R
Color Identity: U, B, R
Color Identity: U, B, R
Color Identity: U, B, R
Color Identity: U, B, R
Color Identity: U, B, R
Color Identity: U, B, R
Color Identity: U, B, R
Color Identity: U, B, R
Color Identity: U, B, R
Color Identity: U, B, R
Color Identity: U, B, R
Color Identity: U, B, R
Color Identity: U, B, R
Color Identity: U, B, R