({3} magic symbol) plus an additional ({20} magic symbol) minus ({1} magic symbol) for each creature and artifact you control each turn available available.
Steps
Activate
Avatar Kuruk by paying ({20} magic symbol) minus ({1} magic symbol) for each creature and/or artifact you can tap while activating it, causing you to take an extra turn after this one.
Activate
Emiel by paying ({3} magic symbol) , blinking
Avatar Kuruk and causing it to return to the battlefield as
The Legend of Kuruk. Choose to have it enter with three lore counters due to its read-ahead ability given to it by
Barbara Wright.
The Legend of Kuruk's third chapter ability triggers, causing you to exile it and return it to the battlefield as