Color Identity: W, U, B, R, G

Prerequisites

  1.  
    Malevolent Hermit // Benevolent Geist
    Malevolent Hermit // Benevolent Geist
    in your graveyard.
  2.  
    Infinite Reflection
    Infinite Reflection
    and
    Composite Golem
    Composite Golem
    on the battlefield.
  3. Infinite Reflection
    Infinite Reflection
    attached to
    Composite Golem
    Composite Golem
    .
  4. ({2} magic symbol)  ({U} magic symbol)   available.

Steps

  1. Cast
    Malevolent Hermit // Benevolent Geist
    Benevolent Geist
    from your graveyard by paying it's disturb cost of ({2} magic symbol)  ({U} magic symbol)  .
  2. Malevolent Hermit // Benevolent Geist
    Benevolent Geist
    enters the battlefield as a copy of
    Composite Golem
    Composite Golem
    .
  3. Activate
    Malevolent Hermit // Benevolent Geist
    Benevolent Geist
    by sacrificing it, adding ({W} magic symbol)  ({U} magic symbol)  ({B} magic symbol)  ({R} magic symbol)  ({G} magic symbol)  .
  4. Repeat.

Results

  1. Infinite black mana.
  2. Infinite death triggers.
  3. Infinite ETB.
  4. Infinite green mana.
  5. Infinite LTB.
  6. Infinite red mana.
  7. Infinite sacrifice triggers.
  8. Infinite storm count.
  9. Infinite white mana.

Metadata

  1. In 0 decks according to EDHREC.
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