the front side of Wheel of Sun and Moon
the back of a classic MtG card
the front side of Displacer Kitten
the back of a classic MtG card
the front side of Micromancer
the back of a classic MtG card
the front side of Opposition Agent
the back of a classic MtG card
the front side of Dark Ritual
the back of a classic MtG card
the front side of Scheming Symmetry
the back of a classic MtG card

Color Identity: G, W, U, B

Initial Card State

  1.  Micromancer, Dark Ritual and Scheming Symmetry in hand.
  2.  All other permanents on the battlefield.

Notable Prerequisites

  1. Wheel of Sun and Moon attached to you.

Mana Needed

  1. three generic manaone blue manaone black mana available.

Steps

  1. Cast Micromancer by paying three generic manaone blue mana.
  2. Micromancer enters the battlefield and triggers, searching your library for Dark Ritual and putting it into your hand.
  3. Cast Dark Ritual by paying one black mana.
  4. Displacer Kitten triggers, blinking Micromancer.
  5. Micromancer triggers, searching your library for Scheming Symmetry and putting it into your hand.
  6. Dark Ritual resolves, adding one black manaone black manaone black mana and going to the bottom of your library.
  7. Cast Scheming Symmetry by paying one black mana, targeting any two players.
  8. Displacer Kitten triggers, blinking Micromancer.
  9. Micromancer triggers, searching your library for Dark Ritual and putting it into your hand.
  10. Scheming Symmetry triggers, exiling a card from each targeted opponent's library due to Opposition Agent's effect, and going to the bottom of your library.
  11. Repeat from step 3.

Results

  1. Exile each opponent's library.
  2. Infinite black mana.
  3. Infinite creature ETB.
  4. Infinite creature LTB.
  5. Infinite magecraft triggers.
  6. Infinite storm count.
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