Color Identity: W, U

Prerequisites

  1.  
    Divine Intervention
    Divine Intervention
    on the battlefield.
  2.  
    Clockspinning
    Clockspinning
    in hand.
  3. Divine Intervention
    Divine Intervention
    has at least one intervention counter on it.
  4. ({U} magic symbol)  , plus ({3} magic symbol)  ({U} magic symbol)   available for each intervention counter on
    Divine Intervention
    Divine Intervention
    beyond the first available.

Steps

  1. If
    Divine Intervention
    Divine Intervention
    has exactly one intervention counter on it, cast
    Clockspinning
    Clockspinning
    by paying ({U} magic symbol)  .
  2. Otherwise, cast
    Clockspinning
    Clockspinning
    with buyback by paying ({3} magic symbol)  ({U} magic symbol)  .
  3. Resolve
    Clockspinning
    Clockspinning
    , removing an intervention counter from
    Divine Intervention
    Divine Intervention
    , and returning
    Clockspinning
    Clockspinning
    to your hand if the buyback cost was paid.
  4. If the final counter was removed this way,
    Divine Intervention
    Divine Intervention
    's second ability triggers, causing the game to end in a draw.
  5. Otherwise, repeat from step 1.

Results

  1. Draw the game.

Metadata

  1. In 60 decks according to EDHREC.
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