Color Identity: U, R


Initial Card State
- Clockspinning in hand.
- There and Back Again on the battlefield (with exactly two lore counters on it).
Mana Needed
- ({9} magic symbol)
({U} magic symbol)
({U} magic symbol)
({U} magic symbol)
available.
Steps
- At the beginning of your precombat main phase, There and Back Again triggers, putting a lore counter on it and triggering its third chapter ability.
- Holding priority, cast Clockspinning with buyback by paying ({3} magic symbol)
({U} magic symbol)
, removing a lore counter from There and Back Again and returning Clockspinning to your hand. - Resolve the There and Back Again ability, creating a 6/6 Smaug legendary creature token.
- Cast Clockspinning with buyback by paying ({3} magic symbol)
({U} magic symbol)
, putting a lore counter from There and Back Again and returning Clockspinning to your hand. - There and Back Again's third chapter ability triggers. Holding priority, cast Clockspinning with buyback by paying ({3} magic symbol)
({U} magic symbol)
, removing a lore counter from There and Back Again and returning Clockspinning to your hand. - Resolve the There and Back Again ability, creating a 6/6 Smaug legendary creature token.
- Put either Smaug into your graveyard due to the legend rule. The Smaug that dies triggers, creating fourteen Treasure tokens.
- Activate eight Treasure tokens by tapping and sacrificing them, adding ({6} magic symbol)
({U} magic symbol)
({U} magic symbol)
. - Repeat from step 4.
Notes
- Once you have infinite mana, you can cast Clockspinning infinitely to trigger There and Back Again's first and/or second chapter abilities as many times as desired.
Results
- Infinite LTB.
- Infinite ETB.
- Infinite colored mana.
- Infinite death triggers.
- Infinite storm count.
- Infinite magecraft triggers.
- Infinite Treasure tokens.
- Put all Mountains from your library onto the battlefield.
Bracket Tag
This combo has been estimated to be Core (Bracket 2+).