Color Identity: U, R

Prerequisites

  1.  
    Clockspinning
    Clockspinning
    in hand.
  2.  
    Arcane Bombardment
    Arcane Bombardment
    on the battlefield.
  3.  
    Time Warp
    Time Warp
    in exile (exiled by
    Arcane Bombardment
    Arcane Bombardment
    ).
  4. ({3} magic symbol)  ({U} magic symbol)   each turn available.

Steps

  1. Cast
    Clockspinning
    Clockspinning
    with buyback by paying ({3} magic symbol)  ({U} magic symbol)  .
  2. Arcane Bombardment
    Arcane Bombardment
    triggers, exiling an instant or sorcery at random from your graveyard, and casting a copy of
    Time Warp
    Time Warp
    without paying its mana cost.
  3. Resolve
    Time Warp
    Time Warp
    , causing you to take an extra turn after this one.
  4. Resolve
    Clockspinning
    Clockspinning
    , returning
    Clockspinning
    Clockspinning
    to your hand.
  5. Repeat each turn.

Results

  1. Infinite turns.

Metadata

  1. In 45 decks according to EDHREC.
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