Initial Card State
- Clockspinning in hand.
- Jeskai Ascendancy and Sorcerer Class on the battlefield.
Notable Prerequisites
- Sorcerer Class is at least level two.
- You control at least four creatures without summoning sickness.
Steps
- Activate four creatures you control by tapping them, adding ({3} magic symbol)
({U} magic symbol)
that can only be spent to cast instant and/or sorcery spells, or to gain a Class level. - Cast Clockspinning with buyback by paying ({3} magic symbol)
({U} magic symbol)
, triggering Jeskai Ascendancy's first and second abilities and Sorcerer Class's third ability if it is level three. - Resolve the Sorcerer Class trigger, if applicable, causing Clockspinning to deal an amount of damage to each opponent equal to the number of instants and sorceries you've cast this turn.
- Resolve the first Jeskai Ascendancy trigger, giving creatures you control +1/+1 until end of turn and untapping them.
- Resolve the second Jeskai Ascendancy trigger, allowing you to loot.
- Resolve Clockspinning, returning it to your hand.
- Repeat.
- If you control five or more creatures without summoning sickness, this combo nets near-infinite mana.
Results
- Infinite draw triggers.
- Infinite looting.
- Infinite self-discard triggers.
- Near-infinite blue mana that can only be spent to cast instant and/or sorcery spells.
- Near-infinite damage.
- Near-infinitely large creatures until end of turn.
- Near-infinite magecraft triggers.
- Near-infinite proliferate.
- Near-infinite red mana that can only be spent to cast instant and/or sorcery spells.
- Near-infinite storm count.
- Near-infinite untap of creatures you control.
- Near-infinite mana creatures you control can produce.
Bracket Tag
This combo has been estimated to be Exhibition (Bracket 1+).