
Enchantment — Class ·
Sorcerer Class is part of 91 combos legal in Commander. Often combined with Saheeli, Sublime Artificer and View from Above.
(Gain the next level as a sorcery to add its ability.)
When this Class enters, draw two cards, then discard two cards.
: Level 2
Creatures you control have ": Add
or
. Spend this mana only to cast an instant or sorcery spell or to gain a Class level."
: Level 3
Whenever you cast an instant or sorcery spell, that spell deals damage to each opponent equal to the number of instant and sorcery spells you've cast this turn.
The cards that most often join Sorcerer Class across all of its 91 combos.
91 combos legal in Commander.
Color Identity: U, R
Color Identity: U, R, W
Color Identity: U, R
Color Identity: U, R
Color Identity: U, R
Color Identity: U, R
Color Identity: U, R
Color Identity: U, R, W
Color Identity: U, R, W
Color Identity: U, R
Color Identity: U, R, W
Color Identity: U, R
Color Identity: U, R, W
Color Identity: U, R, W
Color Identity: U, R
Color Identity: U, R
Color Identity: U, R
Color Identity: U, R, W
Color Identity: U, R, W
Color Identity: U, R, W