Color Identity: G, U

Prerequisites

  1.  
    Phantom Steed
    Phantom Steed
    in hand.
  2.  
    Dual Nature
    Dual Nature
    on the battlefield.
  3. ({3} magic symbol)  ({U} magic symbol)   available.

Steps

  1. Cast
    Phantom Steed
    Phantom Steed
    by paying ({3} magic symbol)  ({U} magic symbol)  .
  2. Phantom Steed
    Phantom Steed
    enters the battlefield, triggering it and
    Dual Nature
    Dual Nature
    's first abilities.
  3. Resolve the
    Phantom Steed
    Phantom Steed
    trigger, exiling any other creature you control until
    Phantom Steed
    Phantom Steed
    leaves the battlefield.
  4. Dual Nature
    Dual Nature
    's second ability triggers, exiling all tokens with the same name as the exiled creature.
  5. Resolve the
    Dual Nature
    Dual Nature
    trigger from step 2, creating a token copy of
    Phantom Steed
    Phantom Steed
    .
  6. The
    Phantom Steed
    Phantom Steed
    token enters the battlefield, exiling the nontoken
    Phantom Steed
    Phantom Steed
    .
  7. The nontoken
    Phantom Steed
    Phantom Steed
    leaves the battlefield, triggering itself and
    Dual Nature
    Dual Nature
    's second ability.
  8. Resolve the
    Phantom Steed
    Phantom Steed
    trigger, returning all cards exiled with it to the battlefield.
  9. The creature(s) enter the battlefield, triggering
    Dual Nature
    Dual Nature
    's first ability that many times, creating that many creature token(s) of those creature(s).
  10. Resolve the
    Dual Nature
    Dual Nature
    trigger from step 7, exiling the
    Phantom Steed
    Phantom Steed
    token.
  11. The
    Phantom Steed
    Phantom Steed
    token leaves the battlefield, causing
    Phantom Steed
    Phantom Steed
    to return to the battlefield from exile.
  12. Repeat from step 2.

Results

  1. Infinite blinking.
  2. Infinite ETB.
  3. Infinite LTB.

Metadata

  1. In 17 decks according to EDHREC.
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