Color Identity: B, G

Prerequisites

  1.  
    Molderhulk
    Molderhulk
    in hand.
  2.  All other permanents on the battlefield.
  3. A Swamp and a Forest on the battlefield.
  4. An additional Swamp, Forest, and seven creature cards in graveyard.

Steps

  1. Activate a Swamp and a Forest by tapping them, adding ({B} magic symbol)  ({G} magic symbol)  .
  2. Cast
    Molderhulk
    Molderhulk
    by paying ({B} magic symbol)  ({G} magic symbol)  .
  3. Molderhulk
    Molderhulk
    enters the battlefield, triggering itself,
    Dual Nature
    Dual Nature
    , and
    Cloudstone Curio
    Cloudstone Curio
    .
  4. Resolve the
    Cloudstone Curio
    Cloudstone Curio
    trigger, choosing not to return anything.
  5. Resolve the
    Dual Nature
    Dual Nature
    trigger, creating a
    Molderhulk
    Molderhulk
    token.
  6. Molderhulk
    Molderhulk
    and
    Cloudstone Curio
    Cloudstone Curio
    trigger.
  7. Resolve the
    Cloudstone Curio
    Cloudstone Curio
    trigger, returning the nontoken
    Molderhulk
    Molderhulk
    to your hand.
  8. Molderhulk
    Molderhulk
    leaves the battlefield, triggering
    Dual Nature
    Dual Nature
    and exiling all
    Molderhulk
    Molderhulk
    tokens.
  9. Resolve the token
    Molderhulk
    Molderhulk
    trigger, returning a Forest from your graveyard to the battlefield.
  10. Cloudstone Curio
    Cloudstone Curio
    triggers, returning a different Forest from the battlefield to your hand.
  11. Resolve the nontoken
    Molderhulk
    Molderhulk
    's trigger, returning a Swamp from your graveyard to the battlefield.
  12. Cloudstone Curio
    Cloudstone Curio
    triggers, returning a different Swamp from the battlefield to your hand.
  13. Activate
    Greater Good
    Greater Good
    by sacrificing the token
    Molderhulk
    Molderhulk
    , drawing six cards and discarding a Swamp, a Forest, and any third card.
  14. Repeat.

Results

  1. Infinite card draw.
  2. Infinite looting.
  3. Near-infinite ETB.
  4. Near-infinite landfall triggers.
  5. Near-infinite LTB.
  6. Near-infinite self-discard triggers.

Metadata

  1. In 0 decks according to EDHREC.
footer