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Ephemerate | Skullwinder | Time Warp
Color Identity: G, W, U
Cards
Ephemerate
Skullwinder
Time Warp
Initial Card State
Skullwinder
on the battlefield.
Ephemerate
and
Time Warp
in hand.
Mana Needed
({3} magic symbol)
({W} magic symbol)
({U} magic symbol)
({U} magic symbol)
each turn available.
Steps
Cast
Time Warp
by paying its mana cost, causing you to take an extra turn after this one.
Cast
Ephemerate
by paying
({W} magic symbol)
, blinking
Skullwinder
and exiling
Ephemerate
.
When
Skullwinder
enters, it triggers, returning
Time Warp
from your graveyard to your hand.
Move to your next turn. At the beginning of your upkeep,
Ephemerate
's rebound ability triggers, causing you to cast it from exile without paying its mana cost.
Resolve
Ephemerate
, blinking
Skullwinder
.
When
Skullwinder
enters, it triggers, returning
Ephemerate
from your graveyard to your hand.
Repeat.
Results
Infinite turns.
Metadata
This combo produces a lock.
Variants of this combo
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