

Legendary Creature — Human Wizard Warrior // Legendary Enchantment Creature — Saga Wizard ·
Terra, Magical Adept // Esper Terra is part of 158 combos legal in Commander. Often combined with Barbara Wright and Resourceful Defense.
When Terra enters, mill five cards. Put up to one enchantment card milled this way into your hand.
Trance — ,
: Exile Terra, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
(As this Saga enters and after your draw step, add a lore counter.)
I, II, III — Create a token that's a copy of target nonlegendary enchantment you control. It gains haste. If it's a Saga, put up to three lore counters on it. Sacrifice it at the beginning of your next end step.
IV — Add ,
,
,
, and
. Exile Esper Terra, then return it to the battlefield (front face up).
Flying
The cards that most often join Terra, Magical Adept // Esper Terra in its 100 most popular combos.
Terra, Magical Adept // Esper Terra can stand in for these generic cards, so it also fits the combos that require them.
158 combos legal in Commander.
Color Identity: W, U, B, R, G
Color Identity: W, U, B, R, G
Color Identity: W, U, B, R, G
Color Identity: W, U, B, R, G
Color Identity: W, U, B, R, G
Color Identity: W, U, B, R, G
Color Identity: W, U, B, R, G
Color Identity: W, U, B, R, G
Color Identity: W, U, B, R, G
Color Identity: W, U, B, R, G
Color Identity: W, U, B, R, G
Color Identity: W, U, B, R, G
Color Identity: W, U, B, R, G
Color Identity: W, U, B, R, G
Color Identity: W, U, B, R, G
Color Identity: W, U, B, R, G
Color Identity: W, U, B, R, G
Color Identity: W, U, B, R, G
Color Identity: W, U, B, R, G
Color Identity: W, U, B, R, G