
Enchantment ·
Psychic Battle is part of 5 combos legal in Commander. Often combined with Idris, Soul of the TARDIS and Cephalid Illusionist.
Whenever a player chooses one or more targets, each player reveals the top card of their library. The player who reveals the card with the greatest mana value may change the target or targets. If two or more cards are tied for greatest, the target or targets remain unchanged. Changing targets this way doesn't trigger abilities of permanents named Psychic Battle.
The cards that most often join Psychic Battle across all of its 5 combos.
5 combos legal in Commander.
Color Identity: U, R
Color Identity: U, R
Color Identity: U, R
Color Identity: U, R
Color Identity: U, R