Chasm Guide

Creature — Goblin Scout Ally · three generic manaone red mana

the front side of Chasm Guide
the back of a classic MtG card

Chasm Guide is part of 1 combo legal in Commander. Often combined with Kediss, Emberclaw Familiar and Worldfire.

Chasm Guidethree generic manaone red mana
Creature — Goblin Scout Ally

Rally — Whenever this creature or another Ally you control enters, creatures you control gain haste until end of turn.

Mana value
4
Power/Toughness
3/2
Keywords
Rally
Color identity
one red mana

Frequently combined with

The cards that most often join Chasm Guide across all of its 1 combo.

Roles in combos

Chasm Guide can stand in for these generic cards, so it also fits the combos that require them.

Combos with Chasm Guide

1 combo legal in Commander.

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