
Sorcery ·
Game of Chaos is part of 5 combos legal in Commander. Often combined with Mindslaver and Emergence Zone.
Flip a coin. If you win the flip, you gain 1 life and target opponent loses 1 life, and you decide whether to flip again. If you lose the flip, you lose 1 life and that opponent gains 1 life, and that player decides whether to flip again. Double the life stakes with each flip.
The cards that most often join Game of Chaos across all of its 5 combos.
5 combos legal in Commander.
Color Identity: R
Color Identity: R
Color Identity: U, R
Color Identity: U, R
Color Identity: U, R