
Sorcery ·
Cyclical Evolution is part of 24 combos legal in Commander. Often combined with The Tenth Doctor and Mana Echoes.
Target creature gets +3/+3 until end of turn. Exile Cyclical Evolution with three time counters on it.
Suspend 3— (Rather than cast this card from your hand, you may pay
and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
The cards that most often join Cyclical Evolution across all of its 24 combos.
Cyclical Evolution can stand in for these generic cards, so it also fits the combos that require them.
24 combos legal in Commander.
Color Identity: G, U
Color Identity: G, U
Color Identity: G, U
Color Identity: G, U, R
Color Identity: G, U, R
Color Identity: G, U, R
Color Identity: G, U, R
Color Identity: G, U, R
Color Identity: G, U, R
Color Identity: G, U, R
Color Identity: G, U, R
Color Identity: G, U, R
Color Identity: G, U, R
Color Identity: G, U, R
Color Identity: G, U, R
Color Identity: G, U, R
Color Identity: G, U, R
Color Identity: G, U, R
Color Identity: G, U, R
Color Identity: G, U, R