
Instant // Instant · //
Invert // Invent is part of 4 combos legal in Commander. Often combined with Seasons Past and Time Warp.
Switch the power and toughness of each of up to two target creatures until end of turn.
Search your library for an instant card and/or a sorcery card, reveal them, put them into your hand, then shuffle.
The cards that most often join Invert // Invent across all of its 4 combos.
What Invert // Invent provides to the combos it is part of.
4 combos legal in Commander.
Color Identity: G, U, R
Color Identity: G, U, R
Color Identity: G, U, R
Color Identity: G, U, R