
Enchantment ·
Journey to Nowhere is part of 11 combos legal in Commander. Often combined with Abdel Adrian, Gorion's Ward and Oblivion Ring.
When this enchantment enters, exile target creature.
When this enchantment leaves the battlefield, return the exiled card to the battlefield under its owner's control.
The cards that most often join Journey to Nowhere across all of its 11 combos.
What Journey to Nowhere provides to the combos it is part of.
11 combos legal in Commander.
Color Identity: W
Color Identity: W
Color Identity: W
Color Identity: W
Color Identity: W
Color Identity: W, B
Color Identity: W, U
Color Identity: W, U
Color Identity: W, U
Color Identity: W, U
Color Identity: R, W