Opalescence

Enchantment · two generic manaone white manaone white mana

the front side of Opalescence
the back of a classic MtG card

Opalescence is part of 122 combos legal in Commander. Often combined with Rakdos Joins Up and Marina Vendrell.

Opalescencetwo generic manaone white manaone white mana
Enchantment

Each other non-Aura enchantment is a creature in addition to its other types and has base power and base toughness each equal to its mana value.

Mana value
4
Color identity
one white mana
Reserved List

Frequently combined with

The cards that most often join Opalescence in its 100 most popular combos.

Combos with Opalescence

122 combos legal in Commander.

Color Identity: W

Cards in combo:
Opalescence
Parallax Wave
Results in combo:
Exile all creatures opponents control
Exile all creatures that enter the battlefield under an opponent's control
Infinite blinking
Infinite creature ETB
Infinite creature LTB

Color Identity: W, U

Cards in combo:
Enchanted Evening
Opalescence
Results in combo:
Destroy all permanents with mana value 0
Destroy all permanents with mana value 0 upon entering
Mass Land Denial

Color Identity: W

Cards in combo:
Opalescence
Out of Time
Results in combo:
Permanently phase out all creatures and non-Aura enchantments on the battlefield

Color Identity: W

Cards in combo:
Touch the Spirit Realm
Opalescence
Results in combo:
Infinite creature ETB
Infinite creature LTB

Color Identity: W, U

Cards in combo:
Opalescence
Parallax Wave
Enchanted Evening
Results in combo:
Destroy all lands
Destroy all permanents with mana value 0
Exile all creatures opponents control
Exile all creatures that enter the battlefield under an opponent's control
Exile all permanents opponents control
Infinite blinking
Infinite creature ETB
Infinite creature LTB
Destroy all permanents with mana value 0 upon entering
Mass Land Denial

Color Identity: W

Cards in combo:
Opalescence
Journey to Nowhere
Results in combo:
Infinite creature ETB
Infinite creature LTB

Color Identity: W, U

Cards in combo:
Opalescence
Day of the Dragons
Results in combo:
Draw the game
Infinite creature ETB
Infinite creature LTB

Color Identity: W

Cards in combo:
Parallax Wave
Opalescence
Skybind
+1 other prerequisite
Results in combo:
Exile all creatures an opponent plays
Exile all creatures opponents control
Exile all creatures that enter the battlefield under an opponent's control
Exile all nonenchantment permanents opponents control each turn until end of turn
Infinite blinking
Infinite blinking of creatures and enchantments
Infinite creature ETB
Infinite creature LTB
Mass Land Denial

Color Identity: W, U

Cards in combo:
Sakashima the Impostor
Opalescence
Detention Sphere
Results in combo:
Infinite creature ETB
Infinite creature LTB

Color Identity: W, U, B, R, G

Cards in combo:
Marina Vendrell
Mirror Room // Fractured Realm
Opalescence
Thousand-Year Elixir
+ Effects that Alter a Creature's Power/Toughness (Anthem Effects)
+2 other prerequisites
Results in combo:
Infinite creature ETB
Infinite creature tokens with haste
Put all enchantment cards from your library into your hand

Color Identity: W, U

Cards in combo:
Lunar Force
Opalescence
Assault Suit
+1 other prerequisite
Results in combo:
Counter all spells opponents cast

Color Identity: W, U

Cards in combo:
Opalescence
Central Elevator // Promising Stairs
Spy Kit
+1 other prerequisite
Results in combo:
Win the game

Color Identity: W, U, B, R, G

Cards in combo:
Marina Vendrell
Mirror Room // Fractured Realm
Opalescence
Nahiri's Resolve
+ Effects that Alter a Creature's Power/Toughness (Anthem Effects)
+2 other prerequisites
Results in combo:
Infinite creature ETB
Infinite creature tokens with haste
Put all enchantment cards from your library into your hand

Color Identity: W, U

Cards in combo:
Opalescence
Assault Suit
Hesitation
+1 other prerequisite
Results in combo:
Counter all spells

Color Identity: W, U, B, R, G

Cards in combo:
Marina Vendrell
Mirror Room // Fractured Realm
Opalescence
Mass Hysteria
+ Effects that Alter a Creature's Power/Toughness (Anthem Effects)
+2 other prerequisites
Results in combo:
Infinite creature ETB
Infinite creature tokens with haste
Put all enchantment cards from your library into your hand

Color Identity: W, U

Cards in combo:
Second Chance
Opalescence
Assault Suit
+2 other prerequisites
Results in combo:
Infinite turns

Color Identity: W, U, B, R, G

Cards in combo:
Marina Vendrell
Mirror Room // Fractured Realm
Opalescence
Tyvar, Jubilant Brawler
+ Effects that Alter a Creature's Power/Toughness (Anthem Effects)
+2 other prerequisites
Results in combo:
Infinite creature ETB
Infinite creature tokens with haste
Put all enchantment cards from your library into your hand

Color Identity: W, U, B, R, G

Cards in combo:
Marina Vendrell
Mirror Room // Fractured Realm
Opalescence
Frostcliff Siege
+ Effects that Alter a Creature's Power/Toughness (Anthem Effects)
+2 other prerequisites
Results in combo:
Infinite creature ETB
Infinite creature tokens with haste
Put all enchantment cards from your library into your hand

Color Identity: W, U, B, R, G

Cards in combo:
Marina Vendrell
Mirror Room // Fractured Realm
Opalescence
Concordant Crossroads
+ Effects that Alter a Creature's Power/Toughness (Anthem Effects)
+2 other prerequisites
Results in combo:
Infinite creature ETB
Infinite creature tokens with haste
Put all enchantment cards from your library into your hand

Color Identity: R, W

Cards in combo:
All Will Be One
Opalescence
Grafted Exoskeleton
+2 other prerequisites
Results in combo:
Each opponent loses the game
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